TheOneWithNoName wrote:when I was younger, i dreamed about having a game system similar to this. me with my then nul engineering experience even drew some concept sketches. now with my knowledge, i know that my sketches in no way would be possible without extensive coding and modding.
when you get it finished, I would be very interested in buying one. And if you're just dead set on not selling them, then making my own.
Thank you very much for the nostalgia.
No coding is needed for the system i'm making, but it did need a lot of thinking out of the box to get to this stage.
The Unity system is purely a one-off system, it will not be for sale unless someone mega rich offered me a six figure sum, which of course won't happen! I am making this system just for myself and my modding enjoyment.
If you want to make your own system, I give away a lot of the secrets in this log, the majority of which i've had to work out and develop myself; have a go, and ask for help as you need it!
shadow-wizzard wrote:after watch the project unity video, the first thing in my mind is AWSOME!! actually before i start my gamecube project and read further about the project unity, i had a similiar idea about the universal controller to controll xbox360, ps3, ps2, gamecube ,etc.. never thought that someone will make it, but with that nes catridge.. its really make thing lot easier. thanks for showing us that idea.. i think my next project would be portable WVI with universal controller with that nes catridge.
but yeah... its awsome bac, with just a switch, you don't have to stand up to move and set the console to play...
Yes, you can make a universal controller via my designs for those systems no problem.
I can't use a remote switch on the controller to start up the system, so no, I need to get up to change games and also system using. The cable is 4m long though so none of the usual "doesn't quite reach" issues like you get with normal controllers! (this is twice as long).
Thanks for the kind comments on my project guys!